39 lines
745 B
C#
39 lines
745 B
C#
// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class GenericGameSystem : ModuleRules
|
|
{
|
|
public GenericGameSystem(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new[]
|
|
{
|
|
"Core", "SmartObjectsModule"
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new[]
|
|
{
|
|
"CoreUObject",
|
|
"ModularGameplay",
|
|
"NetCore",
|
|
"PhysicsCore",
|
|
"Engine",
|
|
"Slate",
|
|
"SlateCore",
|
|
"GameplayTags",
|
|
"UMG",
|
|
"TargetingSystem",
|
|
"GameplayTasks",
|
|
"GameplayAbilities",
|
|
"GameplayBehaviorsModule",
|
|
"SmartObjectsModule",
|
|
"GameplayBehaviorSmartObjectsModule"
|
|
}
|
|
);
|
|
}
|
|
} |