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cit110
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cit110
pushed to
master
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cit110/PHY
2026-04-26 21:55:58 +08:00
63d845c910
Tune attribute menu reference palette
cit110
pushed to
master
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cit110/PHY
2026-04-26 21:51:27 +08:00
6b19fe2d81
Use attribute menu design backplate
cit110
pushed to
master
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cit110/PHY
2026-04-26 21:29:23 +08:00
8a29b6eeb7
Improve attribute menu visual style
cit110
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master
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cit110/PHY
2026-04-26 21:02:41 +08:00
baeb4098c9
Add attribute menu input processor
cit110
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master
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cit110/PHY
2026-04-26 20:54:02 +08:00
57363d9e7f
Add paged character attribute menu
c4f185736f
Bind HUD status to GAS and player state
7f3d9cd989
Update git workflow to commit only
Compare 3 commits »
cit110
pushed to
master
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cit110/PHY
2026-04-26 20:05:30 +08:00
ee12f1ad32
Add Generic UI foundation
cit110
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master
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cit110/PHY
2026-04-26 19:10:13 +08:00
2ae207533c
Fix character base header comments
cit110
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master
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cit110/PHY
2026-04-26 18:49:28 +08:00
6ca0f21163
修复bug
88d01f588b
Remove redundant SLS movement bridge
Compare 2 commits »
cit110
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master
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cit110/PHY
2026-04-26 17:28:53 +08:00
3499cf363c
Use blueprint retarget pose graph
cit110
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master
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cit110/PHY
2026-04-26 17:12:05 +08:00
cd7444f4d2
Fix retarget display mesh initialization
cit110
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master
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cit110/PHY
2026-04-26 16:38:31 +08:00
8df5fc29e9
Point camera manager config at blueprint asset
cit110
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master
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cit110/PHY
2026-04-26 16:34:54 +08:00
662184001d
Move player camera manager implementation to blueprint
163092858c
Route player input through SLS movement
Compare 2 commits »
cit110
pushed to
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cit110/PHY
2026-04-26 16:20:33 +08:00
4d2186c43c
Configure character mesh transform defaults
cit110
pushed to
master
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cit110/PHY
2026-04-26 16:15:23 +08:00
d9faa65a27
Fix class visual mesh initialization
cit110
pushed to
master
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cit110/PHY
2026-04-26 15:58:50 +08:00
21865dcc09
Keep input system on player character
cit110
pushed to
master
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cit110/PHY
2026-04-26 15:53:31 +08:00
960280c9a7
Add gameplay framework blueprints
cit110
pushed to
master
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cit110/PHY
2026-04-26 15:45:09 +08:00
4677d04b74
Add core game mode framework
cit110
pushed to
master
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cit110/PHY
2026-04-26 15:40:20 +08:00
e9d818e999
Move animation retarget assets under AGame
cit110
pushed to
master
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cit110/PHY
2026-04-26 15:26:39 +08:00
7a04253843
Ignore local UE MCP bridge plugin
a52a960347
Document UE MCP usage
Compare 2 commits »
cit110
pushed to
master
at
cit110/PHY
2026-04-26 14:35:38 +08:00
a2a2e16c93
Add SLS integration component
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