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163092858c
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Route player input through SLS movement
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2026-04-26 16:28:55 +08:00 |
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4d2186c43c
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Configure character mesh transform defaults
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2026-04-26 16:20:29 +08:00 |
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d9faa65a27
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Fix class visual mesh initialization
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2026-04-26 16:15:14 +08:00 |
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21865dcc09
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Keep input system on player character
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2026-04-26 15:58:42 +08:00 |
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960280c9a7
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Add gameplay framework blueprints
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2026-04-26 15:53:25 +08:00 |
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4677d04b74
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Add core game mode framework
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2026-04-26 15:45:03 +08:00 |
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e9d818e999
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Move animation retarget assets under AGame
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2026-04-26 15:40:13 +08:00 |
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7a04253843
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Ignore local UE MCP bridge plugin
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2026-04-26 15:26:33 +08:00 |
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a52a960347
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Document UE MCP usage
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2026-04-26 15:23:47 +08:00 |
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a2a2e16c93
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Add SLS integration component
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2026-04-26 14:35:32 +08:00 |
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2ed2e91381
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Add SLS movement bridge
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2026-04-26 12:59:41 +08:00 |
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08e998324c
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Add class-specific retargeter config
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2026-04-26 12:32:03 +08:00 |
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08182fcc15
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添加蓝图资产
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2026-04-26 12:08:59 +08:00 |
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f6fda856bf
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Add native retarget pose anim instance
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2026-04-26 11:59:04 +08:00 |
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f8169a63e9
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Add character mesh bridge
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2026-04-26 10:35:30 +08:00 |
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349d603775
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Apply class attribute allocations
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2026-04-26 01:44:04 +08:00 |
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408a764560
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Add PHY gameplay attributes
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2026-04-26 01:30:00 +08:00 |
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ddb5f599f9
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Add PHY class framework
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2026-04-26 01:06:46 +08:00 |
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d392c103ca
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Add look input processor
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2026-04-26 00:53:53 +08:00 |
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281db9a375
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Add move input processor
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2026-04-26 00:49:21 +08:00 |
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794fcbb8a9
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Add input system to player character
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2026-04-26 00:46:03 +08:00 |
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acaa8eb83c
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Add PHY character framework
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2026-04-26 00:33:28 +08:00 |
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5aacc79f03
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Initialize PHY Codex workflow
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2026-04-25 23:43:40 +08:00 |
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