第一次提交
This commit is contained in:
@@ -0,0 +1,50 @@
|
||||
// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "GIS_DropperComponent.h"
|
||||
#include "GIS_CurrencyDropper.generated.h"
|
||||
|
||||
class UGIS_CurrencySystemComponent;
|
||||
|
||||
/**
|
||||
* Component for handling currency drop logic.
|
||||
* 处理货币掉落逻辑的组件。
|
||||
*/
|
||||
UCLASS(ClassGroup=(GIS), meta=(BlueprintSpawnableComponent))
|
||||
class GENERICINVENTORYSYSTEM_API UGIS_CurrencyDropper : public UGIS_DropperComponent
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
/**
|
||||
* Initializes the currency dropper component at the start of play.
|
||||
* 在游戏开始时初始化货币掉落组件。
|
||||
*/
|
||||
virtual void BeginPlay() override;
|
||||
|
||||
/**
|
||||
* Executes the currency drop logic.
|
||||
* 执行货币掉落逻辑。
|
||||
*/
|
||||
virtual void Drop() override;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Reference to the currency system component.
|
||||
* 货币系统组件的引用。
|
||||
*/
|
||||
UPROPERTY()
|
||||
UGIS_CurrencySystemComponent* MyCurrency;
|
||||
|
||||
#if WITH_EDITOR
|
||||
/**
|
||||
* Validates the component's data in the editor.
|
||||
* 在编辑器中验证组件的数据。
|
||||
* @param Context The data validation context. 数据验证上下文。
|
||||
* @return The result of the data validation. 数据验证的结果。
|
||||
*/
|
||||
virtual EDataValidationResult IsDataValid(FDataValidationContext& Context) const override;
|
||||
#endif
|
||||
};
|
||||
Reference in New Issue
Block a user