Files
PHY/Source/PHY/Private/Character/AICharacter.cpp
2026-03-03 01:23:02 +08:00

33 lines
637 B
C++

//
#include "AICharacter.h"
// Sets default values
AAICharacter::AAICharacter()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void AAICharacter::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void AAICharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
// Called to bind functionality to input
void AAICharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}