Files
PHY/Plugins/GCS/Source/GenericGameplayAttributes/GenericGameplayAttributes.Build.cs
2026-03-03 01:23:02 +08:00

28 lines
678 B
C#

// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
using UnrealBuildTool;
public class GenericGameplayAttributes : ModuleRules
{
public GenericGameplayAttributes(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"GameplayTags","GameplayAbilities","GameplayTasks"
}
);
}
}