Files
PHY/Plugins/GGS/Source/GenericUISystem/GenericUISystem.Build.cs
2026-03-03 01:23:02 +08:00

39 lines
958 B
C#

// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
using UnrealBuildTool;
public class GenericUISystem : ModuleRules
{
public GenericUISystem(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CommonUI"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"ApplicationCore",
"EnhancedInput",
"PropertyPath",
"GameplayTags",
"UMG",
"InputCore",
"CommonInput",
"DeveloperSettings",
"ModularGameplay"
}
);
}
}