Files
PHY/Plugins/GCS/Source/GenericCombatSystem/Private/Bullet/GCS_BulletStructLibrary.cpp
2026-03-03 01:23:02 +08:00

11 lines
351 B
C++

// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
#include "Bullet/GCS_BulletStructLibrary.h"
#include "CombatFlow/GCS_AttackRequest.h"
FString FGCS_BulletSpawnParameters::ToDebugString() const
{
return FString::Format(TEXT("Owner:{0} DefinitionHandle:{1}"), {Owner ? Owner->GetName() : "Null", DefinitionHandle.ToDebugString()});
}