31 lines
771 B
C++
31 lines
771 B
C++
// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "GMS_ZiplineInterface.generated.h"
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// This class does not need to be modified.
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UINTERFACE()
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class GENERICMOVEMENTSYSTEM_API UGMS_ZiplineInterface : public UInterface
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{
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GENERATED_BODY()
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};
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/**
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*
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*/
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class GENERICMOVEMENTSYSTEM_API IGMS_ZiplineInterface
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{
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GENERATED_BODY()
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// Add interface functions to this class. This is the class that will be inherited to implement this interface.
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public:
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UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Zipline")
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USceneComponent* GetStartComponent();
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UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Zipline")
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USceneComponent* GetEndComponent();
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};
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