17 lines
740 B
C++
17 lines
740 B
C++
// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
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#include "Abilities/GGA_AbilityCost.h"
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bool UGGA_AbilityCost::CheckCost(const UGameplayAbility* Ability, const FGameplayAbilitySpecHandle Handle, const FGameplayAbilityActorInfo* ActorInfo,
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FGameplayTagContainer* OptionalRelevantTags) const
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{
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return BlueprintCheckCost(Ability, Handle, *ActorInfo, *OptionalRelevantTags);
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}
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void UGGA_AbilityCost::ApplyCost(const UGameplayAbility* Ability, const FGameplayAbilitySpecHandle Handle, const FGameplayAbilityActorInfo* ActorInfo,
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const FGameplayAbilityActivationInfo ActivationInfo)
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{
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return BlueprintApplyCost(Ability, Handle, *ActorInfo, ActivationInfo);
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}
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