[CoreRedirects] ;GMS 1.4 -> 1.5 refactoring. +ClassRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimLayer_Overlay_PoseBased",NewName="/Script/GenericMovementSystem.GMS_AnimLayer_Overlay_PoseStack") +ClassRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimLayerSetting_Overlay_PoseBased",NewName="/Script/GenericMovementSystem.GMS_AnimLayerSetting_Overlay_PoseStack") +StructRedirects = (OldName="/Script/GenericMovementSystem.GMS_PoseOverlaySetting",NewName="/Script/GenericMovementSystem.GMS_OverlayModeSetting_PoseStack") +ClassRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimLayerSetting_Overlay_Stack",NewName="/Script/GenericMovementSystem.GMS_AnimLayerSetting_Overlay_ParallelSequenceStack") +ClassRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimLayer_Overlay_Stack",NewName="/Script/GenericMovementSystem.GMS_AnimLayer_Overlay_ParallelSequenceStack") +StructRedirects = (OldName="/Script/GenericMovementSystem.GMS_StackedOverlaySetting",NewName="/Script/GenericMovementSystem.GMS_OverlayModeSetting_ParallelSequenceStack") +StructRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimData_StackedOverlays",NewName="/Script/GenericMovementSystem.GMS_ParallelSequenceStack") +StructRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimData_Overlay",NewName="/Script/GenericMovementSystem.GMS_ParallelSequenceStackEntry") +PropertyRedirects = (OldName="/Script/GenericMovementSystem.GMS_OverlayModeSetting_ParallelSequenceStack.StackedOverlays",NewName="/Script/GenericMovementSystem.GMS_OverlayModeSetting_ParallelSequenceStack.Stacks") +StructRedirects = (OldName="/Script/GenericMovementSystem.GMS_OverlayStackState",NewName="/Script/GenericMovementSystem.GMS_ParallelSequenceStackState") +ClassRedirects = (OldName="/Game/GenericGame/MovementSystem/Core/AnimLayers/ABPT_GMS_Layer_Overlay_PoseBased.ABPT_GMS_Layer_Overlay_PoseBased_C",NewName="/Game/GenericGame/MovementSystem/Core/AnimLayers/ABPT_GMS_Layer_Overlay_PoseStack.ABPT_GMS_Layer_Overlay_PoseStack_C") +ClassRedirects = (OldName="/Game/GenericGame/MovementSystem/Core/AnimLayers/ABPT_GMS_Layer_Overlay_StackBased.ABPT_GMS_Layer_Overlay_StackBased_C",NewName="/Game/GenericGame/MovementSystem/Core/AnimLayers/ABPT_GMS_Layer_Overlay_ParallelSequenceStack.ABPT_GMS_Layer_Overlay_ParallelSequenceStack_C") +StructRedirects = (OldName="/Script/GenericMovementSystem.GMS_AnimData_OverlayEntry_Pose",NewName="/Script/GenericMovementSystem.GMS_PoseStackEntry")