// Copyright 2025 https://yuewu.dev/en All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/Object.h" #include "GUIS_GameUIContext.generated.h" /** * Base class for UI context data shared across multiple UI elements. * 多个UI元素共享的UI上下文数据的基类。 * @details Allows subclassing to add custom data for UI interactions. * @细节 允许子类化以添加用于UI交互的自定义数据。 */ UCLASS(Abstract, Blueprintable, BlueprintType) class GENERICUISYSTEM_API UGUIS_GameUIContext : public UObject { GENERATED_BODY() };