// Copyright 2025 https://yuewu.dev/en All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "GGA_AbilitySystemEnumLibrary.generated.h" /** * Enum defining how an ability activates relative to other abilities. * 定义技能相对于其他技能的激活方式的枚举。 */ UENUM(BlueprintType) enum class EGGA_AbilityActivationGroup : uint8 { /** * Ability runs independently of other abilities. * 技能独立于其他技能运行。 */ Independent, /** * Ability is canceled and replaced by other exclusive abilities. * 技能被其他独占技能取消并替换。 */ Exclusive_Replaceable, /** * Ability blocks all other exclusive abilities from activating. * 技能阻止其他独占技能激活。 */ Exclusive_Blocking, /** * Maximum value (hidden). * 最大值(隐藏)。 */ MAX UMETA(Hidden) };