[/Script/PHY.PHYAnimationSettings] DefaultSourceLocomotionMesh="/Game/AGame/Character/SKM_Manny_Invis.SKM_Manny_Invis" DefaultSourceAnimClass="/Game/SmoothLocomotionSystem/SLS_UE5/Blueprints/AnimBP/ABP_UE5_Main.ABP_UE5_Main_C" DefaultDisplayAnimClass=None DefaultIKRetargeter= bHideSourceMeshInGame=False bPreferLeaderPoseForSameSkeleton=True bAllowRuntimeVisualMeshSwitch=True bApplyPlayerClassMeshToAI=False