// Copyright 2025 https://yuewu.dev/en All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/Interface.h" #include "GMS_ZiplineInterface.generated.h" // This class does not need to be modified. UINTERFACE() class GENERICMOVEMENTSYSTEM_API UGMS_ZiplineInterface : public UInterface { GENERATED_BODY() }; /** * */ class GENERICMOVEMENTSYSTEM_API IGMS_ZiplineInterface { GENERATED_BODY() // Add interface functions to this class. This is the class that will be inherited to implement this interface. public: UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Zipline") USceneComponent* GetStartComponent(); UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Zipline") USceneComponent* GetEndComponent(); };