Fix class visual mesh initialization
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@@ -4,7 +4,7 @@ DefaultAIClassTag=(TagName="Class.Saber")
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bApplyPlayerClassMeshToPlayers=True
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bApplyPlayerClassMeshToAI=False
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!PlayerClassMeshes=ClearArray
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+PlayerClassMeshes=(ClassTag=(TagName="Class.Saber"),PlayerMesh=None,PlayerRetargeter=)
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+PlayerClassMeshes=(ClassTag=(TagName="Class.Saber"),PlayerMesh="/Game/AGame/Character/Ida/SK_MMO_ADVANCED_F_01_AGame.SK_MMO_ADVANCED_F_01_AGame",PlayerRetargeter="/Game/AGame/Animation/Retargeters/RTG_Manny_To_Ida.RTG_Manny_To_Ida")
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+PlayerClassMeshes=(ClassTag=(TagName="Class.Lancer"),PlayerMesh=None,PlayerRetargeter=)
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+PlayerClassMeshes=(ClassTag=(TagName="Class.Archer"),PlayerMesh=None,PlayerRetargeter=)
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+PlayerClassMeshes=(ClassTag=(TagName="Class.Rider"),PlayerMesh=None,PlayerRetargeter=)
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