修复bug
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@@ -159,3 +159,15 @@ ManualIPAddress=
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+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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[/Script/GameplayDebugger.GameplayDebuggerConfig]
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CategorySlot0=F10
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CategorySlot1=F1
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CategorySlot2=F2
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CategorySlot3=F3
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CategorySlot4=F4
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CategorySlot5=F5
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CategorySlot6=F6
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CategorySlot7=F7
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CategorySlot8=F8
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CategorySlot9=F9
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@@ -1,9 +1,9 @@
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[/Script/PHY.PHYAnimationSettings]
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DefaultSourceLocomotionMesh="/Game/AGame/Character/Locomotion/SKM_Quinn_Simple_Source.SKM_Quinn_Simple_Source"
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DefaultSourceLocomotionMesh="/Game/AGame/Character/SKM_Manny_Invis.SKM_Manny_Invis"
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DefaultSourceAnimClass="/Game/AGame/Animation/Locomotion/ABP_UE5_Main.ABP_UE5_Main_C"
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DefaultDisplayAnimClass="/Game/AGame/Animation/Retargeters/ABP_Retargeter.ABP_Retargeter_C"
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DefaultIKRetargeter="/Game/AGame/Animation/Retargeters/RTG_Manny_To_Ida.RTG_Manny_To_Ida"
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bHideSourceMeshInGame=True
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bHideSourceMeshInGame=False
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bPreferLeaderPoseForSameSkeleton=True
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bAllowRuntimeVisualMeshSwitch=True
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bApplyPlayerClassMeshToAI=False
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