Initialize PHY Codex workflow

This commit is contained in:
2026-04-25 23:43:40 +08:00
commit 5aacc79f03
38 changed files with 2804 additions and 0 deletions

View File

@@ -0,0 +1,15 @@
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class PHYEditorTarget : TargetRules
{
public PHYEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("PHY");
}
}