第一次提交
This commit is contained in:
@@ -0,0 +1,61 @@
|
||||
// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Animation/AnimNodeBase.h"
|
||||
#include "GMS_AnimNode_CurvesBlend.generated.h"
|
||||
|
||||
UENUM(BlueprintType)
|
||||
enum class EGMS_CurvesBlendMode : uint8
|
||||
{
|
||||
// Blend poses using blend amount. Same as ECurveBlendOption::BlendByWeight.
|
||||
BlendByAmount,
|
||||
// Only set the value if the curves pose has the curve value. Same as ECurveBlendOption::Override.
|
||||
Combine,
|
||||
// Only set the value if the source pose doesn't have the curve value. Same as ECurveBlendOption::DoNotOverride.
|
||||
CombinePreserved,
|
||||
// Find the highest curve value from multiple poses and use that. Same as ECurveBlendOption::UseMaxValue.
|
||||
UseMaxValue,
|
||||
// Find the lowest curve value from multiple poses and use that. Same as ECurveBlendOption::UseMinValue.
|
||||
UseMinValue,
|
||||
// Completely override source pose. Same as ECurveBlendOption::UseBasePose.
|
||||
Override
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintInternalUseOnly)
|
||||
struct GENERICMOVEMENTSYSTEM_API FGMS_AnimNode_CurvesBlend : public FAnimNode_Base
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Settings")
|
||||
FPoseLink SourcePose;
|
||||
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Settings")
|
||||
FPoseLink CurvesPose;
|
||||
|
||||
#if WITH_EDITORONLY_DATA
|
||||
UPROPERTY(EditAnywhere, Category = "Settings", Meta = (ClampMin = 0, ClampMax = 1, FoldProperty, PinShownByDefault))
|
||||
float BlendAmount{1.0f};
|
||||
|
||||
UPROPERTY(EditAnywhere, Category = "Settings", Meta = (FoldProperty))
|
||||
EGMS_CurvesBlendMode BlendMode{EGMS_CurvesBlendMode::BlendByAmount};
|
||||
#endif
|
||||
|
||||
public:
|
||||
virtual void Initialize_AnyThread(const FAnimationInitializeContext& Context) override;
|
||||
|
||||
virtual void CacheBones_AnyThread(const FAnimationCacheBonesContext& Context) override;
|
||||
|
||||
virtual void Update_AnyThread(const FAnimationUpdateContext& Context) override;
|
||||
|
||||
virtual void Evaluate_AnyThread(FPoseContext& Output) override;
|
||||
|
||||
virtual void GatherDebugData(FNodeDebugData& DebugData) override;
|
||||
|
||||
public:
|
||||
float GetBlendAmount() const;
|
||||
|
||||
EGMS_CurvesBlendMode GetBlendMode() const;
|
||||
};
|
||||
Reference in New Issue
Block a user