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不明不惑
2026-03-03 01:23:02 +08:00
commit 3e434877e8
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// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "GMS_ZiplineInterface.generated.h"
// This class does not need to be modified.
UINTERFACE()
class GENERICMOVEMENTSYSTEM_API UGMS_ZiplineInterface : public UInterface
{
GENERATED_BODY()
};
/**
*
*/
class GENERICMOVEMENTSYSTEM_API IGMS_ZiplineInterface
{
GENERATED_BODY()
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Zipline")
USceneComponent* GetStartComponent();
UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Zipline")
USceneComponent* GetEndComponent();
};