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// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "GUIS_GameUIContext.generated.h"
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/**
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* Base class for UI context data shared across multiple UI elements.
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* 多个UI元素共享的UI上下文数据的基类。
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* @details Allows subclassing to add custom data for UI interactions.
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* @细节 允许子类化以添加用于UI交互的自定义数据。
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*/
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UCLASS(Abstract, Blueprintable, BlueprintType)
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class GENERICUISYSTEM_API UGUIS_GameUIContext : public UObject
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{
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GENERATED_BODY()
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};
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