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// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
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#include "UI/GUIS_GameUIStructLibrary.h"
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#include "Engine/LocalPlayer.h"
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#include "UI/GUIS_GameUIContext.h"
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#include "UI/GUIS_GameUILayout.h"
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FGUIS_UIContextBindingHandle::FGUIS_UIContextBindingHandle(ULocalPlayer* InLocalPlayer, UClass* InContextClass)
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{
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LocalPlayer = InLocalPlayer;
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ContextClass = InContextClass;
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}
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