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// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GGA_AbilitySystemEnumLibrary.generated.h"
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/**
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* Enum defining how an ability activates relative to other abilities.
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* 定义技能相对于其他技能的激活方式的枚举。
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*/
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UENUM(BlueprintType)
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enum class EGGA_AbilityActivationGroup : uint8
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{
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/**
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* Ability runs independently of other abilities.
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* 技能独立于其他技能运行。
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*/
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Independent,
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/**
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* Ability is canceled and replaced by other exclusive abilities.
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* 技能被其他独占技能取消并替换。
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*/
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Exclusive_Replaceable,
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/**
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* Ability blocks all other exclusive abilities from activating.
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* 技能阻止其他独占技能激活。
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*/
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Exclusive_Blocking,
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/**
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* Maximum value (hidden).
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* 最大值(隐藏)。
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*/
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MAX UMETA(Hidden)
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};
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