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不明不惑
2026-03-03 01:23:02 +08:00
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// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "GGA_AbilitySystemEnumLibrary.generated.h"
/**
* Enum defining how an ability activates relative to other abilities.
* 定义技能相对于其他技能的激活方式的枚举。
*/
UENUM(BlueprintType)
enum class EGGA_AbilityActivationGroup : uint8
{
/**
* Ability runs independently of other abilities.
* 技能独立于其他技能运行。
*/
Independent,
/**
* Ability is canceled and replaced by other exclusive abilities.
* 技能被其他独占技能取消并替换。
*/
Exclusive_Replaceable,
/**
* Ability blocks all other exclusive abilities from activating.
* 技能阻止其他独占技能激活。
*/
Exclusive_Blocking,
/**
* Maximum value (hidden).
* 最大值(隐藏)。
*/
MAX UMETA(Hidden)
};