第一次提交
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
// Copyright 2025 https://yuewu.dev/en All Rights Reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "UObject/Object.h"
|
||||
#include "GCS_ActorOwnedObject.generated.h"
|
||||
|
||||
/**
|
||||
* Base class for objects owned by an actor.
|
||||
* 演员拥有的对象的基类。
|
||||
*/
|
||||
UCLASS(NotBlueprintable, Abstract)
|
||||
class GENERICCOMBATSYSTEM_API UGCS_ActorOwnedObject : public UObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
/**
|
||||
* Gets the world context for the object.
|
||||
* 获取对象的世界上下文。
|
||||
* @return The world context. 世界上下文。
|
||||
*/
|
||||
virtual UWorld* GetWorld() const override;
|
||||
};
|
||||
Reference in New Issue
Block a user