Add class-specific retargeter config

This commit is contained in:
2026-04-26 12:32:03 +08:00
parent 08182fcc15
commit 08e998324c
6 changed files with 45 additions and 11 deletions

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@@ -4,13 +4,13 @@ DefaultAIClassTag=(TagName="Class.Saber")
bApplyPlayerClassMeshToPlayers=True
bApplyPlayerClassMeshToAI=False
!PlayerClassMeshes=ClearArray
+PlayerClassMeshes=(ClassTag=(TagName="Class.Saber"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Lancer"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Archer"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Rider"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Caster"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Assassin"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Berserker"),PlayerMesh=None)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Saber"),PlayerMesh=None,PlayerRetargeter=)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Lancer"),PlayerMesh=None,PlayerRetargeter=)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Archer"),PlayerMesh=None,PlayerRetargeter=)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Rider"),PlayerMesh=None,PlayerRetargeter=)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Caster"),PlayerMesh=None,PlayerRetargeter=)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Assassin"),PlayerMesh=None,PlayerRetargeter=)
+PlayerClassMeshes=(ClassTag=(TagName="Class.Berserker"),PlayerMesh=None,PlayerRetargeter=)
!CoreAttributeAllocations=ClearArray
+CoreAttributeAllocations=(ClassTag=(TagName="Class.Saber"),Strength=12,Dexterity=10,Vitality=12,Intelligence=8,Spirit=8,Perception=10)
+CoreAttributeAllocations=(ClassTag=(TagName="Class.Lancer"),Strength=10,Dexterity=13,Vitality=10,Intelligence=7,Spirit=8,Perception=12)